|- MRR TUTORIALS - OPERATIONS - SHUNTING PUZZLE|
Here´s how to do it
A common traffic game is the shunting (or Switching) puzzle. This is based on the fact that a train with a specific car order must be shunted together on the basis of a specific, or random, pattern of the cars.
- Two of the stub end tracks can hold 3 cars each.
- The longer stub end tracks has room for 5 cars each.
- The drill track has room for the locomotive and 3 cars.
First place the cars (wagons) in random order at the stub end tracks. Then start to switch (shunt) them with the engine (locomotive) in number order. This can be done on time, or you can count the number of direction changes on the engine (locomotive).
At hobby fairs I have seen that two completely identical, but mirrored, switching yards that you can compete in two and two. In its most extreme form, however, this is more about mathematical calculations, than actual train driving